Some time ago, 8 years to be precise, i started writing my second softwarerenderer. When I had the basic implementation done, I put it down. Recently I gained interest in getting it to a more usable state. It’s still far from perfect, but compared to where it started, the Shaderpipeline is a lot more flexible […]
For a while now, the publishing procedure of a package on Delphinus required Authors to add a keyword to their readme. At the time, this seemed to be the only way for me, to incorporate the Github-API for querying a list of available packages. However this came with an unforeseen disadvantage.
Something that has been overdue for a very long time is the support for multiple licenses in a single package.