Finally, Delphinus supports Dependencies!
The commandline has finally arrived, and Dependencies are on their way
I think the time has come to let everyone (who is willing to participate) test out the commandline for Delphinus!
Here I am, back again. It’s been some time since i last posted here. Sorry for this. I am still here and i have something new for you!
I forgot to tell you something as i was quite busy. And i will present one thing i have been busy on.
This update includes a new Websetup and more features to Delphinus itself
Today i released version 0.5 of my Precompiler. The update includes: Bugfix: stringcontent is ignored now when parsing methodcontent. Its now possible to use single and/or multiline comments. You can now use private/protected/public to define the accessspecifiers as you do in C++ Implicit “this”. Inside a method, you no longer need to write “this” before […]
Today i finished V0.4 of my precompiler. Changes for V0.4: You can define Global vars You can define global function dummies You can define structs (its yet not possible to define values at the end) You can define (lazy) enums. You cant set custom values. Each value in an enum is unique New warnings for […]
For a long time, i did not update this site. But i want to reboot this Blog. My last project “Bombastic-Tournament” is currently on hold. Currently, I am working on some kind of precompiler for the LiteC compiler of 3DGamestudio. Project thread:GenesisPrecompiler(3DGamestudio-Forum) The download is currently not available, because the previous filehoster is not available […]
This week has been really short. Sadly nothing special to say. Just finished GUI and looking forward to progress faster next week. A new playtest should happen at the end of the next weke to test Fixes for Bomb kicking.