Today i finished V0.4 of my precompiler. Changes for V0.4: You can define Global vars You can define global function dummies You can define structs (its yet not possible to define values at the end) You can define (lazy) enums. You cant set custom values. Each value in an enum is unique New warnings for […]
Monthly Archives: January 2012
It’s been a long time… and other things
For a long time, i did not update this site. But i want to reboot this Blog. My last project “Bombastic-Tournament” is currently on hold. Currently, I am working on some kind of precompiler for the LiteC compiler of 3DGamestudio. Project thread:GenesisPrecompiler(3DGamestudio-Forum) The download is currently not available, because the previous filehoster is not available […]