First release of the D16SDK

This is the first release of the D16SDK for Notch’s DCPU16. It implements an IDE, Debugger, Emulator and Pascal-Like compiler. Everything is still in heavy development but at a point to play with it.

GenesisPrecompiler for LiteC v0.5

Today i released version 0.5 of my Precompiler. The update includes: Bugfix: stringcontent is ignored now when parsing methodcontent. Its now possible to use single and/or multiline comments. You can now use private/protected/public to define the accessspecifiers as you do in C++ Implicit “this”. Inside a method, you no longer need to write “this” before […]